About the Castaways

Welcome to the Dreadstorm Castaways - the Sky Pirate crew of the airship the Cetea. Lead by Captain Sven Cloudwrath, the Castaways have always been more keen on adventuring and exploring new skies than raiding other vessels, though they won't hesitate to do the latter if the opportunity presents itself.Their interest used to be mostly in finding lost Allag treasures that their talented engineers modified their beloved Cetea with. In recent moons, however, they have found themselves distracted from their original purpose. Several of the high ranking crew members have admitted to ties with the Garlean Empire, and with that nation now on its knees they feel a duty to aid in their struggle as a relief vessel. But a Sky Pirate doesn't unlearn their tricks, and with this duty also comes great opportunity.Interested? Stay awhile, and listen. Our Narrator has many tales to spin. Perhaps you'll even be in some of them.

Hooks

Below are some possible hooks for the Castaways.The Unsung: The Cetea and its crew have a strong tie to the adventuring group known as The Unsung. Captain Cloudwrath briefly worked as a levemete for the Adventurer's Guild and was responsible for bringing the first iteration of the group together. People associated with the Unsung may find themselves on the ship quite often, and it is the most likely pool of people the Castaways recruit from. For more information on The Unsung, click here.The Crew: A Sky Pirate ship benefits from a wide variety of characters, from bridge crew to engineers to medical staff to basically anything you can think of that fits our themes. That said, we are not currently actively recruiting, so the best way to join in is by RPing with us via the Unsung mentioned above.Patronage: For the right amount of gil, the Castaways will take up a wide variety of jobs on the side. Smuggling is a common occurrence, and the hull almost always has some cargo that they’re hauling for some extra cash, but they will also take on adventuring jobs that may or may not always be 'above board'. Outside of slavery, which they will adamantly refuse to partake in, everything is negotiable for the right price.Passengers: For the right amount of gil, the Cetea will take on the occasional passenger.

The Articles

Not even Sky Pirates can go without rules entirely. In fact, Captain Cloudwrath runs a tight ship and values the input of his crew on important decisions. The Cetea’s Articles should give any potential new recruits a good idea on what the Castaways are about and what would be expected of them once they sign their name on the ledger.I. The Cetea herself is to have three full Shares of any Prize, to be used for provisions, repairs, and upgrades. The Captain has a right to Two full Shares, the Quartermaster and Chief Engineer one Share and one Half, The Surgeon, Pilot, Carpenter, Gunner and Boatswain, One Share and One Quarter. Every other Castaway will have one full Share. Concealing parts of a Prize shall result in a marooning of the individual.II. The fund of all payments under the Articles is the sum of what is gotten by the Flight, that is: No prey, no pay. Furthermore, every Castaway has equal title to the fresh provisions, water, and strong liquors, and may use them at pleasure, unless a scarcity makes it necessary, for the good of all, to vote a retrenchment.III. Upon Engagement with Prey, those Castaways of the fighting inclination shall refrain from the unnecessary killing of civilians. Dead Prey can only give up their Prize once, living Prey may come again with more. Many will opt to cooperate if given the opportunity, Good Quarters will generally be given when Craved. A Castaway shall obey the hierarchy in all respects during and leading up to an Engagement. Any who are found Meddling with Woman or Man, without their Consent, shall suffer present Death.IV. Proper Conduct is maintained at all times on the Cetea. Duties shall be done with the utmost care. There will be no drunkenness during or prior to a shift, especially not when it involves Engagement or a Watch. During off bells Castaways may partake in games, drinking, and other activities, but no gambling for gil is permitted. There will be no abuse against one another, be it from brawling, striking, drawing of weapons or other harassments. Quarrels are to be left on Land, by sword or pistol if need be. Thievery or the destruction of property shall be punished severely. After the bell of ten, the shared sleeping quarters shall be a place of rest. Any social activities shall be done above deck or in the mess.V. Every Castaway has a Vote on matters of importance. When a Vote is called and accepted by the Captain, all involved will be granted time to make their Case. All will abide by the majority.VI. A standard compensation is provided for maimed and mutilated Castaways, assuming no healing is possible or available to mend the hurt.VII. Upon making land, none shall leave the Cetea until she is put to readiness for her next Flight.VIII. Any who is found Guilty of breaking these Articles shall be punished in a manner the Captain and the Vote sees fit. Punishments may include death or marooning for severe Crimes against the Articles.